class Game:
    # 历史最高分
    top_score = 0
    def __init__(self, player_name):
        self.player_name = player_name
    @staticmethod
    def show_help():
        print("帮助信息：让僵尸进入大门")
    @classmethod
    def show_top_score(cls):
        print("历史记录 %d" % cls.top_score)
    def start_game(self):
        print("%s 开始游戏啦..." % self.player_name)
        #修改历史最高分
        Game.top_score = 10000
# 1. 查看游戏的帮助信息
Game.show_help()
# 2. 查看历史最高分
Game.show_top_score()
# 3. 创建游戏对象
game = Game("小明")
game.start_game()
